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|Build Cost:||25,000 Coins|
|Base Upkeep Cost Per Day:||500 Coins|
|Limit Per Town:||Unlimited|
|Special:||Allows Trade Good acquisition|
Overview[edit | edit source]
The fishing boat is the sea equivalent of the Trade Outpost. In corollary to the trade outpost, fishing boats must be built on top of water trade goods, and will take up the entire chunk. One major difference between a trade outpost and a fishing boat is that fishing boats require the Shipyard structure to have been constructed for the town.
Modifiers and Effects[edit | edit source]
|Hammers||Generates 50 extra Hammers|
Placement Considerations[edit | edit source]
Like all Tile Improvements fishing boats can be built anywhere inside your town's culture borders. If they are built outside the borders of your town, then they can be griefed by anyone and/or used as shelter as they are not protected. The structure should still function unless destroyed during war
See Also[edit | edit source]
|Tutorials||Town Mechanics||Civ Mechanics||Defensive Structures||Town Structures||Tile Improvements||Wonders||Units||Command Reference|