|Build Cost:||25,000 Coins|
|Base Upkeep Cost Per Day:||1,500 Coins|
|Limit Per Town:||2|
|Special:||Produces Hammers and Wood Planks|
Overview[edit | edit source]
The Sawmill is a structure that allows you to process raw logs and increase the number of Hammers your town generates. It will also output wood planks.
Each Sawmill generates a certain amount of Hammers and can be leveled up to generate more. A sawmill does NOT level down when empty.
A Sawmill is a tile improvement that takes up a plot within your town's culture borders.
Leveling Sawmill[edit | edit source]
Each level you achieve with your Sawmill further increases the bonus this Sawmill gives to its town's hammer rate and the amount of supplies it will consume.
Sawmill Levels & Consumption Rate[edit | edit source]
|Level:||Oak Logs/Hour:||Hammer/Hour||Hours until Level Up:|
|1||32||100||24 (1 Day)|
|2||64||150||48 (2 Days)|
|3||100||200||96 (4 Days)|
|4||150||250||120 (5 Days)|
|5||300||300||144 (6 Days)|
Wood use and buildings[edit | edit source]
Buildings now require 2 stacks logs and 4 stacks cobblestone to create them. The type of wood depends on the Tech level of the building. Era Wood Type 0 Oak 1 Birch 2 Spruce 3 Acacia 4 Jungle
See Also[edit | edit source]
|Tutorials||Town Mechanics||Civ Mechanics||Defensive Structures||Town Structures||Tile Improvements||Wonders||Units||Command Reference|